[SUGGESTION] Concentration/Thaumaturgy bar

zhuliks

Insider
IN one of Robs streams Madoc mentioned that the most dangerous enemies are thaumaturgy mages for obvious reasons and they currently have them able to cast spells while prone.

Because casting is thought based it requires concentration, which I assume blue bar is, so I was thinking how it could be balanced.

I assume different spells would require different amount of concentration and concentration bar will deplete and then recharge like stamina. So if a mage is hit he should lose some of concentration like if he cast a small spell and if pushed over a large amount like half or more, so that while standing up it would be possible to cast simple fast spells but not anything ūber.

It could also be connected to health in a way that body damage depletes stamina and concentration same amount.
Spell based builds would have fast concentration recharge rate so tripping over or taking damage would only slow/disrupt their casting.
 
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