Psychomorph
Insider
...that you will not see the beautiful sky in Sui Generis, as it is an isometric perspective game.
No offense but this is mostly your own fault I'm afraid.We have an original concept and lots of unconventional ideas but that's not helping us at all, it seems a lot of people don't understand what we want to do so they can't just say "that looks like fun, I'll back it".
Yes, stretch goals give people reasons to not only pledge, but to increase their pledge when a goal is getting close to being met. This worked wonders for the Star Citizen campaign. They turned the stretch goals into a sort of game. They would reveal a goal only when so much money had been donated. In fact, they ran the entire campaign in a similar fashion. The guys who ran it are definitely skilled at sparking interest and getting people to pledge.leafspring is unfortunately spot on. Sui Generis got me instantly, because of two things: 1) "Low-fantasy", because I love that. The media is glutted with high-ish fantasy these days. 2) "Physics based", because I love everything realistic. And there is too little of that (Call Of Duty is not the kind of realistic that I mean).
But I don't think there are many gamers who have their priorities set like that. It looks that you could still have luck with this KS campaign. Shame though that there is no chance for stretch goals.
I see what you're saying, and I agree that there could have been a pitch that appealed to a wider audience... hell, I was one of the people saying that they should have tried to appeal to a wider audience in order to get more pledges...You guys are right, this could have been presented in a way that appealed to a much larger audience. I think of all the text on the entire page, the GTA + Morrowind reference may have garnered more backers than any other detail. Really need to focus on having solid PR standards going forward.
Any chance we can have a second kickstarter just for stretch goals?