Pilluminati
Insider
I found this great thread on reddit about a game that recently released on steams early access but failed to generate buzz or get picked up by the press.
http://www.reddit.com/r/gamedev/comments/2w9n7n/steam_ea_release_ignored_by_press_what_did_we_do/?sort=top
There's some good feedback in the top comments.
-Trailer was quite bad, too much gameplay in it, no story in it. I think Exanima could give some more context/purpose to the player instead of being randomly thrown into a dungeon, some of it could be included in the trailer.
-The emails they sent to the press were bad.
I'm absolutely sure that Exanima will get more coverage than this game, but lets not forget that this could be the devs only shot at getting more funds to continue development.
Let's look at Besiege which was quite recently launched on early access and has been selling really really well (5000 players online at the moment) http://store.steampowered.com/app/346010
The trailer is quite good albeit a bit repetitive for my taste. It's also the kind of game that will appeal to a lot of people because of the creativity aspect. Exanima definitely needs to take advantage of this as there's lots creative things you can do (hopefully a lot more once the new features start coming).
Thoughts?
http://www.reddit.com/r/gamedev/comments/2w9n7n/steam_ea_release_ignored_by_press_what_did_we_do/?sort=top
There's some good feedback in the top comments.
-Trailer was quite bad, too much gameplay in it, no story in it. I think Exanima could give some more context/purpose to the player instead of being randomly thrown into a dungeon, some of it could be included in the trailer.
-The emails they sent to the press were bad.
There's a good article about this on gamasutra btw http://www.gamasutra.com/view/news/198381/How_to_talk_to_the_video_game_press_in_2013.phpThe email that I did read was the one that had the key, and it told me nothing about it. The information I got was, the event date, genre of game, and that's pretty much it. I want to be sold on it before having to click on the link.
Your emails should include pictures, logos, art, links to your socialmedia, websites. And it needs bullet points breaking down what is so special about your game that makes me as the press/youtuber want to SHARE it. I'm not the consumer in these emails, I'm someone who should be interested in sharing it. Your game might be great, but the email I got was so incredibly flat and boring to me.
Now you did include some of this info in an earlier emails where I was invited to an event and also a kickstarter email, but I also see these kinds of emails a lot and I typically ignore them. Unless it's a major title, I don't have time to be part of an event or to make sure I have the schedule for it. That email where I did get info was in september, but I only was given the key in january, by then I had probably completely forgotten about the game. If this info was included in the email where I got the key, I'd personally be much more likely to take notice. Think of it like a One-Two. Give me great specs on the game and what it's about in a brief, easy to read way, and then provide the easy means to play it.
I'm absolutely sure that Exanima will get more coverage than this game, but lets not forget that this could be the devs only shot at getting more funds to continue development.
Let's look at Besiege which was quite recently launched on early access and has been selling really really well (5000 players online at the moment) http://store.steampowered.com/app/346010
The trailer is quite good albeit a bit repetitive for my taste. It's also the kind of game that will appeal to a lot of people because of the creativity aspect. Exanima definitely needs to take advantage of this as there's lots creative things you can do (hopefully a lot more once the new features start coming).
Thoughts?