Obviously you're allowed to like the current system in some respects, but for an example of what I'm aiming at, in kerbal space program, for a long time there were two menu buttons for exiting a flight. One went to the space centre menu, leaving your ship untouched wherever it was, and one went back to the space centre menu and deleted your ship. The second button caused much wailing and gnashing of teeth when people accidentally selected it after a 6 month mission to mars and there were constant forum complaints about it. It has since been removed but in the meantime there were people on the forums essentially defending the entirely pointless button 2, replying "so just be careful which button you click", which is entirely fair but also misses the point completely.
Or in Supreme Commander, all the unit explosions are white and reviews complained of it being fairly dull graphically. During the beta testing I made this point on the forums and the 5000 post club vehemently disagreed, saying that they were future tanks and wouldn't produce orange fireballs and black smoke because they were powered by antimatter. Okay, good fluffwanking but again, missing the point.
Possibly there exist some slight tweaks to the camera system and controls which would make exanima easier to pick up without hours of arena training, and you'd be very silly to oppose such tweaks so long as they left that juicy physics system intact. That's what I'm getting at.