Madoc
Project Lead
It's been a pretty intense few days since release, we've been dealing with a lot of different things but here's a first update that fixes a large number of issues and adds a couple of features.
Our next update featuring the first few trainable skills should be coming within a week or so!
Here's the notable changes in 0.5.1:
Our next update featuring the first few trainable skills should be coming within a week or so!
Here's the notable changes in 0.5.1:
• Added an option for checkpoint saves at the end of every map
• Added a low health warning. Don't forget to bravely run away!
• Fixed characters being unable to step away when pressed against walls
• Camera zoom and pitch is now preserved between arena rounds
• The cursor now changes to reflect that heavy objects can't be moved
• Fixed torch arm sometimes getting stuck behind your back
• Fixed graphical glitch with teleportation effect
• Fixed custom key binding not applying to object rotation
• Fixed some display issues on systems with high DPI scaling settings
• Numerous fixes and tweaks
Account page link• Added a low health warning. Don't forget to bravely run away!
• Fixed characters being unable to step away when pressed against walls
• Common cause is fixed, another cause on specific walls will be fixed soon
• Fixed issues with AI misjudging arcs of many attacks
• Camera zoom and pitch is now preserved between arena rounds
• The cursor now changes to reflect that heavy objects can't be moved
• Fixed torch arm sometimes getting stuck behind your back
• Fixed graphical glitch with teleportation effect
• Fixed custom key binding not applying to object rotation
• Fixed some display issues on systems with high DPI scaling settings
• Numerous fixes and tweaks