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  1. Humblerbee

    World Traveling

    English does a very poor job of following conventions it establishes, there are so many exceptions and situational clauses, but in general it isn't one of the hardest. Mandarin was very difficult for me to try and learn, but learning across alphabets is hard in terms of learning an entirely new...
  2. Humblerbee

    Quest for the Holy Grail!

    Is there a particular format for these character profiles? Can you provide an example?
  3. Humblerbee

    Suggestion

    Well, in the Writing thread, they said they're in the process of hiring a professional writer, so I imagine if they do manage to bring a writer on board, they'd then introduce them to the community and perhaps they'd provide a snippet of their work.
  4. Humblerbee

    Quest for the Holy Grail!

    Is this similar to improv, as in, are we implementing the "yes and" rule, or can we discuss things? The "yes and" rule in improv is that anytime anyone comes up with something, you go along with it then add something of your own, so it's always a continuing circle of "I'm a cowboy on a horse!"...
  5. Humblerbee

    World Traveling

    I was asking because it really puts things into context, if someone is willing to learn a second language that's commendable, it's a difficult process to alter your very perception of language and learn entirely new characters, alphabets, meanings and words, a momentous task I applaud you for...
  6. Humblerbee

    World Traveling

    Marius, what country are you from? Is English your first or second language? Your English isn't bad so much as it contains a lot of grammar, syntax, and phrasing that is atypical of the traditional English speaker, leading me to believe it's an adopted language operating within the confines of...
  7. Humblerbee

    Wounds, Limbs and Gore

    Hi Blackcore, welcome to the community! Glad to see another enthusiastic supporter. Yes, gore and dismemberment will be implemented. Here's a quote from one of the devs,
  8. Humblerbee

    Writing

    Just want to say, I respect you even more now Madoc for this kind of follow through, and taking such quick action in regards to community feedback.
  9. Humblerbee

    industry proffesionals eager to contribute

    It's good you are enthusiastic, but I think that the plot is something Madoc has fully realized, and from what I've gathered they have no plans to incorporate any sort of traditional quest system. Welcome to the forums though, it's always nice to see a fresh face!
  10. Humblerbee

    Mangling Madoc's Face...

    Normally he sees all the forum posts, hm. Guess I'll shoot him a PM. It's hard to create fanart since we don't really have any character designs to work off of, like mascots or recognizable characters. Guess Madoc can be his own mascot. ;)
  11. Humblerbee

    Mangling Madoc's Face...

    Your wish is my command. PS: Sorry, I swapped out the ogre for a skeleton.
  12. Humblerbee

    Unnecessary Mechanics You'd Like to See

    Gotta go with the fists, because I love when a game allows me to deliver a beatdown, all up close and personal. Reminds me of when I was a little kid, playing a DnD campaign where I named my character Rocky Balboa, talked solely in third person, and violently beat any and all opposition into...
  13. Humblerbee

    Mangling Madoc's Face...

    In a drawing! I tried to draw Madoc, but it turned out poorly. Nonetheless, here are my quick sketch attempts.
  14. Humblerbee

    World Traveling

    "Mwahaha, you must hold your tongue Madoc, and keep your wits about you, for these crafty forum folk are silver-tongued devils who will beguile you and pull from your lips unwitting spoilers. Tread carefully, my good sir." I'm unsure of mounted combat, because of course horses would be used to...
  15. Humblerbee

    Thoughts and Ideas General

    That's a weird statement. That's like saying I'd rather have more weapons over more swords. Selecting your race is an aspect of character customization, much like how choosing a hairstyle differentiates you from others, choosing a race differentiates you as well. I get the sentiment, that...
  16. Humblerbee

    World Traveling

    Have you considered a carriage system, where you can pay for rides between towns, but run the risk of bandit attack, monsters, etc. There would be caravans travelling between towns, and you could be hired as a guard for caravans, or you could raid caravans as a bandit if you so wished. It...
  17. Humblerbee

    Non-Combat Gameplay

    See, here's something that's been bothering me. People are really hating on linearity in games, like Madoc on the Kickstarter page, Sure, I enjoy more open-ended nature in games, and choice and freedom, however linearity isn't the spawn of the devil, it isn't like getting poked in the eye...
  18. Humblerbee

    Why did you choose top-down camera view?

    They've already stated that this game will be isometric, period, end of discussion, unless mod tools are released that allow that to be changed. Madoc has a specific vision for this game in mind, and it is specifically an isometric RPG.
  19. Humblerbee

    Non-Human Races

    Like I said, I'm very excited about the idea and glad that Madoc decided to pursue it, I was just refuting the idea that other developers didn't implement real-time world progression because of technical limitations, it was a design choice. I think having a dynamic world will make it feel so...
  20. Humblerbee

    Thoughts and Ideas General

    Spears, claymores, and warhammers are very possible weaponry, they'd fall further towards the heavy weaponry end of the spectrum, but I expect that they are options. They have specified that there will be a skill tree for ranged weapons, yes, so you can assume bows and crossbows will make an...
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