combat

  1. Eralen

    Simple combat tweaks

    So I realize there is absolutely no shortage of suggestions in the forums, but I just thought I'd throw my 2 cents in. First off I want to say what an awesome and unique game Exanima is, (and Sui Generis hopefully will be). I've logged about 100 hours into Exanima (mostly in Arena mode). I feel...
  2. Peasant135

    Video Tutorial: How to perform L2R attacks.

    Pls, sticky because this may be the best Exanima tutorial made up to date.
  3. Y

    Combat: Q, E, X plus Mouse

    Firstly, I am really loving the combat in Examina. I particularly appreciate the realistic blocking animations and the physics-based responses to strikes. I have a suggestion that would be relatively easy to implement while increasing playability. Presently, a thrust is performed by pressing...
  4. Augur

    ~30 Hour Mark Impressions

    Hello folks! I'm a HEMA nerd, a lifetime member of the HEMA Alliance, and go to train weekly/compete in tournaments. I train in Armizare from Fiore dei Liberi primarily. I really like this game, it scratches my fencing itch when I don't have a friend to hit in the face with a federschwert, lol...
  5. Jimmini

    World space cursor in combat

    How about having the cursor reside in world space instead of screen space while in combat mode? I mean like it does already when rotating the view (it stays at the same position in the world). That way, the cursor would be fixed, regardless of character/camera movement, at the position I moved...
  6. Satorii

    Useful combat advice from Roland Warzecha - "True times"

    Since Exanima uses mechanics that very closely mimic what it's like to move in real life, the tactics Roland describes in these videos prove to be very effective when applied to combat in the game. Yes, he mostly talks about weapon binds, which aren't really part of in-game combat, but there's...
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