Reiher Allendi
Member
I know that this version is beta - there's a lot to change.
I'm creating this topic to gather ideas and opinions on the new arena of beta (version 0.6.1.0).
To make it easier, each post should follow the following format:
What: Pugilism.
Question: Farming gear.
Sugestion: The reward of pugilism is - by far - the fight with more return.
Why: I keep 99% of my time playing in pugilism matches. No risk to lose my character, low entry fee, fast fight, damage isn't permanent (in fact I use pugilism to "rest" my character injured), good reward.
Explain: The pugilism matches should have a smaller reward - or the other matches should have a greater reward. Perhaps increase the amount of pugilism opponents, for reward.
I'm creating this topic to gather ideas and opinions on the new arena of beta (version 0.6.1.0).
To make it easier, each post should follow the following format:
What: Pugilism.
Question: Farming gear.
Sugestion: The reward of pugilism is - by far - the fight with more return.
Why: I keep 99% of my time playing in pugilism matches. No risk to lose my character, low entry fee, fast fight, damage isn't permanent (in fact I use pugilism to "rest" my character injured), good reward.
Explain: The pugilism matches should have a smaller reward - or the other matches should have a greater reward. Perhaps increase the amount of pugilism opponents, for reward.
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