AnotherDuck
Member
I know this game is supposed to be dark and moody and all, but I'd like to play a character who doesn't suffer from permanent night blindness. While the game does look nice, the light stops spreading much too quickly, so what realistically should be a little shady is closer to pitch black. Humans can see decently well in dark conditions, and a figure in full plate armour shouldn't be reduced to a few shiny spots the moment the light level sinks just a little bit.
This also hurts gameplay, since oftentimes you don't see what you're doing (especially if you don't have your computer set up in a bright room). This goes especially for the arena mode, since I don't think you're supposed to fight in darkness.
Basically, it's a case where art style takes precedence over both playability and realism, and I don't think that's the right path to take for this game.
This also hurts gameplay, since oftentimes you don't see what you're doing (especially if you don't have your computer set up in a bright room). This goes especially for the arena mode, since I don't think you're supposed to fight in darkness.
Basically, it's a case where art style takes precedence over both playability and realism, and I don't think that's the right path to take for this game.