Good work, guys. Lets all hope the lift of the NDA goes well ^^
I meant exactly what I said. It's a huge improvement, not perfect. And like others have already pointed out, it's not a trailer. For a gameplay video it's good. Even if some sections dragged out for a bit too long like the character creation as well as the starting room (1:40-2:10 could've been cut out). I think they managed to capture the feeling they were after though and showed off many things without revealing too much.I am much less impressed by it. It might be a good gameplay footage, but it's too long for a trailer and is not showing condensed information about what features are currently in game. Additionally I couldn't find it until I thought about checking out the main page for media, and then again Exanima didn't stand out. I doubt many people will find Exanima unless they are constantly watching the developer's site.
hehThe footage is actually a bit out of date, but you should be seeing more recent and complete videos from players as this version is not under NDA.
Yeah ^^ But... This is only the first few ;~;Also if anyone noticed, there seems to be way less talk about the animations even some comments saying they're fine now.
There isn't any Thaumaturgy yet in, but that and new combat manouvers, skill progression system etc will probably come soon and are most likely high on the priorities list.We've been battling giants all this time and now we're just breezing through development.
It´s a pitty saving is not available. I am only a newbie here so I don´t know if the saving is explained in some other thread. I keep dying in the first corridors and am already tired of picking up the torch Is there any info if saving will be possible in beta? I like hardcore rpgs but I would also like to load after I get two unlucky headshots