Pilluminati
Insider
That's a shame, though there will be no fast travel in the game, and as they've said, they will focus on quality over quantity. You can read the blog post here http://kingdomcomerpg.com/?p=66
Why shame ? No fast travel will be likely to happen in SG either, on the contrary its a good thing.That's a shame, though there will be no fast travel in the game, and as they've said, they will focus on quality over quantity. You can read the blog post here http://kingdomcomerpg.com/?p=66
Not the fast travel obviously, the map size. Would've been cool if it really was of the size shown in the comparison.Why shame ? No fast travel will be likely to happen in SG either, on the contrary its a good thing.
Agreed! As long as they have good mounts I'm happy!Why shame ? No fast travel will be likely to happen in SG either, on the contrary its a good thing.
The stretch goals have me slightly worried, as well as the consideration of having Sean Bean as a voice actor. Don't get me wrong, having Sean Bean there would be cool, I just can't imagine there wouldn't be a better way to spend the money. The whole Sean Bean idea was just a knee-jerk reaction from the comments section. Same with the playable female character part. It feels like they just shoehorned it in because of many people asking whether you could play as a female. If the story was gender neutral, it would be a given. Now it's there as a compromise, not because it makes the game better.I think, for a project of this size, it's always going to be a matter of keeping your head down and putting your back into it. I think if they had been a lot more/too community-oriented and talkative, their vision would never have been visualised in such a spectacular way.
I can only hope they manage to continue their amazing work into a resulting game that will be their dream game as much as ours!
Of course, it's impossible to know what it'll cost beforehand. Heck, it might even cost more than 100k(pounds) depending on the length of it. The point is that it could be spent on better things.You guys do know they wont spend 100k$ on a female character right?
The stretch goal is +100k, that doesn't mean they'll put all the money on it.
If it cost them 5k$ for the female character, that means they've 95k$ to fix other part of the game with, no to mentioned higher salary for the team.
To be clear the woman was already in our game as a NPC and the twist would happen anyway. You would just be able to play that section instead of getting it told. However we cannot give the player the option to choose sex of the "hero" because it would clash with our creative vision, which is to deliver a story based on big historical events in authentic medieval society. And the story we crafted simply cannot happen for a woman. Even in disguise. Forced female hero would be no good. Sorry. We want women to play this game and we would love to receive feedback from them. I hope this sheds some light on the topic. Thank you for understanding and most importantly thank you for the amazing support!