Hartigan
Member
That look like a texture error, i almost sure that lamelar vest should be always gray. The fact that the BM logo shows red is not a good signal either, i think it means you do not meet some minimum requirements. What openGL version shows the game log?I just checked and I assure, the red lamellar is indeed in the game. The Bare Mettle logo changed to red after I TOTALLY defeated everyone on the two arenas naked, with a torch, 3 times in a row.
Picture as a proof, just took it.
(I'm just confused as you guys, to be honest, help.)View attachment 894
Play the game until you see that bugged lamelar armor, exit, and copy-pasta here the exanima.log located in C:\Users\*user*\AppData\Roaming\ExanimaAs for the openGL version, how do I check it?
Myth uh? yeah to beat both arenas completely naked and with a torch only is certainly a challenge.The first part was a throwback to old game myths, don't worry about it, hahaha.
Just found a different plate helm.View attachment 896 Just found a plate helmet and some plate gauntlets on floor 2
How did you get two torches?Myth uh? yeah to beat both arenas completely naked and with a torch only is certainly a challenge.
That's why i use two
Nah i haven't beat novice like this. The last girl with the shield is as far i did get.
Myth uh? yeah to beat both arenas completely naked and with a torch only is certainly a challenge.
That's why i use two
1.Kill the first guy in the arenaHow did you get two torches?
That doesn't work for me, Whenever I take the torch off the wall it stays off the wall, even when i go to the next fight1.Kill the first guy in the arena
2.Go and pick up the torch from the upper corner of the room
3.Put it in your inventory
4.Hit next fight
5.Kill the second guy
6.Repeat step 2
7.Equip the two torches
Now one torch should be held like a sword and the other should be in torch mode.Too bad you cant actually duall wield them, its just a trick.
Well that just shattered my dreams.yea, it only worked in a previous version, was probably a bug since it was removed later on.
Version: V 0.5.2
System: 4 CPU cores detected.
System: Intel(R) HD Graphics 4400
System: OpenGL version 4.2.0 - Build 10.18.10.3355
System: Max texture units: 16
Audio Device: OpenAL Soft