The game intentionally requires a different approach for the first couple levels, over the rest. IT SAYS SO FROM THE DEVELOPERS the first time you open the game. It states that the beginning of the game is meant to be more about survival then combat, that you need to "gear" up before really attempting to fight things.
This "game of doors" is just one solution to this avoiding-combat-until-geared mechanic. You've really got to just get over it, and this includes people berating people about complaining about it. The game is dynamic, able to be solved with more than one play-style and this is only going to increase. This "game of doors" wasn't an accident, and it isn't the only play-style that's effective.
People are bitching now? Just wait until the rest of the skills are implemented and the learning curse includes 4 times as many things to do.
As for the doors. ALL things graphically, artistically, basically anything you see will have MORE. The developers just haven't gotten there, yet. Bitching about door knobs' artwork is tedious. The Devs have said more than once that there will be many many many tile sets and articles of clothing, eventually it will be almost exclusively what the Devs are working on, they just have a lot of other MECHANICAL things to work on.
Basically, you're bitching about crossing a river before the bridge is built, sure the supports are up and there is a rope to cross, but the bridge isn't meant to be crossed yet and it certainly can't handle rush hour traffic. Who cares what color the port-o-potties are during construction, they won't be there after it's finished.
@everyone that has more than 100 hours play, remember MOST people will probably NOT get very good at the combat. Claiming fighting almost anything is easy is not going to be the case for many, and these people will hit a skill wall when they hit it, so fighting things unarmored with crap weapons is simply ONE of the functional play-styles, just like "game of doors."
So, to many I say "go practice" at some others I say, "it's not done yet", at fewer I say "this game will never be for you", and fewer yet I say " congratulations and awesome." You know who you are. Just remember if you whine at everything and everyone, even if you like it, all people will hear is the whining.